Requirements
Confirm these items in your current game build before following the steps.
Check 01
A character ready to commit to the Demon progression side
Check 02
The current in-game path or transformation requirement
Check 03
Demon Art and weapon requirements checked in the live client
Quick Step-by-Step
Use this sequence as a checklist, then read the sections below for the reasoning and remaining unknowns.
Step 1
Check the current in-game Demon path requirement.
Step 2
Record your level and available Skill Points.
Step 3
Choose a Demon Art name from the current nine-entry list.
Step 4
Verify its live unlock requirement.
Step 5
Select a Demon-side weapon route whose source is currently accessible.
Step 6
Test the first ability set before committing more points.
What Belongs to the Demon Path
The Demon path connects to Demon Arts and a separate group of weapons. The system is also called Evil Arts. Blood Manipulation may appear as Blood Sickle, and Tamari may be spelled Temari.
Nine Demon Arts are currently listed. The complete skill list, cooldowns, requirements, and balance details are not published.
- Ice Manipulation
- Blood Manipulation / Blood Sickle
- Shockwave
- Dream Manipulation
- Reaper
- Explosive Blood
- Arrow
- Obi Manipulation
- Tamari / Temari
Choose a Demon Art Direction
Choose an Art by the abilities you can access and the role you want to play. Without reliable damage, cooldown, or scaling data, a tier label cannot prove which Art performs best.
Treat each listed Art as a current name with mechanics that still need an in-game check. Test the ability set after unlocking it, then compare it with your weapon and Skill Point plan.
Demon Progression Steps
The exact transition into the Demon path is not clear from current game information. Follow the live game prompt rather than a fixed step list copied from a launch-week guide.
After entering the path, focus on the first Demon Art unlock, the Skills that support it, and a compatible Demon weapon. Do not spend around a weapon price that is not shown in the live game.
- 01Check the current in-game Demon path requirement.
- 02Record your level and available Skill Points.
- 03Choose a Demon Art name from the current nine-entry list.
- 04Verify its live unlock requirement.
- 05Select a Demon-side weapon route whose source is currently accessible.
- 06Test the first ability set before committing more points.
Demon Weapons
Current weapon lists include Claws, War Fans, Sickles, Blood Sickles, Bladed Wagasa, and Scythe. Those are useful route leads, but the total count is not clear. Treat rarity, price, NPC location, and drop source as details to check in game.
Use the Weapons page to compare the listed side and source. Confirm the current requirement before farming a chest, currency, or NPC route.
Common Demon Path Problems
A player may commit points to a Slayer-oriented requirement before changing paths. Check path compatibility before spending. A Skill Point reset can help, but its code status may change.
Another problem is choosing an Art from a ranking even though its unlock route is unknown. A listed name does not mean the full ability system is available to review.
Plan the First Demon Build
Start with one Art, one core ability, and one weapon objective. Use the build and Skill Point planner to record the path, Art, weapon, and planned Skill Point cost without generating unsupported combat numbers.
Recheck the live menu after each update. If a requirement changes, update the plan before spending additional resources.
How to Become a Demon FAQ
How many Demon Arts are in Slayers 2?
Nine Demon Arts are currently listed.
Are Demon Art skills and cooldowns available?
No. The names are available; exact skill and cooldown details are not published.
What weapons can Demons use?
Several Demon-side weapons are listed, but the total count and individual requirements are not clear.
Can the wiki rank Demon Arts accurately?
Only as editorial commentary. There is not enough reliable testing data for objective rankings.